#Unity-3d
3 notas · última:
UNITY 3D – GAME PROGRAMMING – PART 3
This third part of the series shows how to process keyboard input in Unity 3D, create primitives only after Space is pressed, and map keys to rotation and movement.
UNITY 3D – GAME PROGRAMMING – PART 2
The article expands on Unity 3D basics with Transform use, scripted rotation of cubes, dynamic primitive creation, and adding light to improve how the scene renders.
UNITY 3D - GAME PROGRAMMING INTRODUCTION
Introduces Unity 3D as a popular game engine, outlines the IDE’s main panels, and shows how to create a cube and rotate it with a basic C# script attached to a GameObject.
