#Product-Development
5 notas · última:
You're getting your last mile wrong
The article argues that software teams should treat production delivery as part of development from the start, so projects stay potentially shippable instead of facing costly last-mile delays and bugs.
TBM 333: Lean Graph Theory
A note argues that organizations are best understood through three overlapping models: path, DAG, and network. Different company situations make different models more useful, and Lean ideas matter most when they are matched to the current context and to where the main friction sits.
How I Find Problems to Solve as a Staff Engineer
Lalit Maganti says staff engineers find useful problems by absorbing day-to-day complaints, waiting for evidence to accumulate, and pressure-testing common shapes before building anything.
Developers Who Can Build Things from Scratch
The article describes the kind of developer needed for early product work: someone who can turn ideas into a product, choose tools pragmatically, learn as requirements change, and explain tradeoffs clearly.
Are we making it better?
The post argues that many product problems are too hazy to treat as binary. Instead of asking whether something is the final solution, it asks whether a change makes things better.
