<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Platform-Divergence on Scholion</title><link>https://scholion.thluiz.com/tags/platform-divergence/</link><description>Recent content in Platform-Divergence on Scholion</description><generator>Hugo -- gohugo.io</generator><language>pt-BR</language><copyright>© 2026</copyright><lastBuildDate>Mon, 05 Aug 2013 13:51:25 -0300</lastBuildDate><atom:link href="https://scholion.thluiz.com/tags/platform-divergence/index.xml" rel="self" type="application/rss+xml"/><item><title>Part 4 - Platform Divergence/Abstraction/Divergent Implementation | xamarin</title><link>https://scholion.thluiz.com/notes/part-4-platform-divergence-abstraction-divergent-implementat/</link><pubDate>Mon, 05 Aug 2013 13:51:25 -0300</pubDate><guid>https://scholion.thluiz.com/notes/part-4-platform-divergence-abstraction-divergent-implementat/</guid><description>The page explains how Xamarin apps should handle platform divergence, compare abstraction with divergent implementation, and use interfaces, inheritance, libraries, or conditional compilation to share code across iOS, Android, and Windows Phone.</description></item></channel></rss>