#Gamification
2 notas · última:
Understanding and applying the Zeigarnik effect
Bart Krawczyk explains the Zeigarnik effect (unfinished tasks stick in memory harder than finished ones) and maps it onto progress bars, checklists, and gamification in UX design.
How Did We Get So Obsessed with Streaks?
Anne Helen Petersen interviews game designer Adrian Hon on why most corporate gamification is bad by design: it replaces human judgment with fixed metrics and punishes people for needing rest.
