<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Experience-Design on Scholion</title><link>https://scholion.thluiz.com/tags/experience-design/</link><description>Recent content in Experience-Design on Scholion</description><generator>Hugo -- gohugo.io</generator><language>pt-BR</language><copyright>© 2026</copyright><lastBuildDate>Tue, 06 Oct 2026 04:20:06 +0100</lastBuildDate><atom:link href="https://scholion.thluiz.com/tags/experience-design/index.xml" rel="self" type="application/rss+xml"/><item><title>You need to talk with real users in order to build good software | Joca on stuff</title><link>https://scholion.thluiz.com/notes/you-need-to-talk-with-real-users-in-order-to-build-good-soft/</link><pubDate>Fri, 13 Apr 2012 10:34:32 -0300</pubDate><guid>https://scholion.thluiz.com/notes/you-need-to-talk-with-real-users-in-order-to-build-good-soft/</guid><description>The post argues that Product Management and Experience Design are essential to good software because they connect real users, business goals, and development work when defining valuable features.</description></item></channel></rss>