<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Box2d on Scholion</title><link>https://scholion.thluiz.com/tags/box2d/</link><description>Recent content in Box2d on Scholion</description><generator>Hugo -- gohugo.io</generator><language>pt-BR</language><copyright>© 2026</copyright><lastBuildDate>Mon, 13 May 2013 09:23:36 -0300</lastBuildDate><atom:link href="https://scholion.thluiz.com/tags/box2d/index.xml" rel="self" type="application/rss+xml"/><item><title>Physics with Box2D - Impact</title><link>https://scholion.thluiz.com/notes/physics-with-box2d-impact/</link><pubDate>Mon, 13 May 2013 09:23:36 -0300</pubDate><guid>https://scholion.thluiz.com/notes/physics-with-box2d-impact/</guid><description>The page explains how to use Box2D with Impact, from creating a world and stepping the simulation to scaling pixels into meters and defining Box2D-backed game entities and levels.</description></item></channel></rss>