📎 Webclip
Establishing a Culture of Storytelling
IDEO describes storytelling as something that grew from a natural strength into a deliberate part of its work. As projects became more abstract or harder to show, the team needed better ways to explain ideas and bring creativity into other people’s worlds.
Storytelling also became a cultural practice through IDEO Stories, where people told stories from their own lives and were coached through a structured process. That approach helped people connect with one another, made storytelling feel less formal, and showed how a story can support design work across departments and clients.
Reading notes#
- Storytelling was not always a conscious focus at IDEO, but it became more important as the work became more abstract and systemic.
- IDEO Stories was created to coach storytelling through live events rather than decks or codified material.
- People were asked to tell personal stories so they could practice structure without staying in a professional mode.
- The process helped colleagues see each other in a new way and created a sense of cultural bonding.
- A story-based experience with an automobile client helped different departments communicate across silos.
- Storytelling is described as subtractive, because it reduces a subject to its essence.
- IDEO’s “yes and” culture makes editing harder, which slowed storytelling’s adoption.
- The article links creativity to future work because automation may replace more routine jobs.
- It also connects creativity to education, saying people may lose it when rewards for other behaviors are stronger.
- IDEO reframes storytelling as design for influence, meant to help ideas spread and create positive impact.
