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5 Reasons Why Your Side Projects Fail to Make Money And How to Avoid Them

The article explains why many side projects fail to make money and says the common problems are not trying ideas early, weak ideation, building too long, lacking user feedback, and launching too quietly. It argues for validating ideas, moving fast, and planning a visible launch.

Reading notes
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  • The text argues that trying the idea early is better than never trying, because even a failed project can bring skills, market learning, and experience.
  • In the ideation phase, it recommends validating the idea, checking whether it solves a real problem, and evaluating whether there is time, money, and skill to execute it.
  • The article warns against infinite building and suggests avoiding learning new technology just for novelty; the focus should be on creating the solution using known tools and moving fast.
  • It also says it is necessary to launch early and seek feedback from real users, because without this it is not possible to know whether the product meets a real need.
  • About the launch, it states that it should be planned and adapted to the audience and the platform, with promotional materials and active presence after the debut.